Beating a Finite Automaton in the Big Match
نویسندگان
چکیده
We look at the Big Match game, a variation of the repeated Matching Pennies game where if the first player plays tails the game ends with the first player receiving the last round's payoff. We study this game when the second player js implemented as a finite automaton. We show several results including: • If the first player knows the number of states of the second player's automaton then he can achieve the maximum score with a deterministic polynomial-time algorithm. • If a deterministic first player does not know the number of states of the second player then he can not guarantee himself more than the minimum score. • If we allow player one to run in probabilistic polynomial-time then he still cannot achieve the maximum score but he can get arbitrarily close. • In a slight variation of the Big Match, the first player cannot have an even close to dominant strategy. 1 I n t r o d u c t i o n The king has a dilemma. Every year the crowned prince presents him with a sack of gold or a sack of stones. The king always loves to receive the gold but sees the stones as a slap in the face. Before the prince makes the presentation, the king has the option to order the guards to kill the prince. If the guards kill the prince, they will then tear open the sack to reveal the contents. If the sack contains stones then the king has justifiably eliminated the pesky prince. If, however, the sack contained gold then the masses will force the king from his throne for killing a prince bearing wonderful gifts. *Email: [email protected]. URL: http://www.cs.uchicago.edu/-fortnow. Partially supported by NSF grant CCR 92-53582. t Email: [email protected].
منابع مشابه
BCK-ALGEBRAS AND HYPER BCK-ALGEBRAS INDUCED BY A DETERMINISTIC FINITE AUTOMATON
In this note first we define a BCK‐algebra on the states of a deterministic finite automaton. Then we show that it is a BCK‐algebra with condition (S) and also it is a positive implicative BCK‐algebra. Then we find some quotient BCK‐algebras of it. After that we introduce a hyper BCK‐algebra on the set of all equivalence classes of an equivalence relation on the states of a deterministic finite...
متن کاملMINIMIZATION OF DETERMINISTIC FINITE AUTOMATA WITH VAGUE (FINAL) STATES AND INTUITIONISTIC FUZZY (FINAL) STATES
In this paper, relations among the membership values of gener- alized fuzzy languages such as intuitionistic fuzzy language, interval-valued fuzzy language and vague language are studied. It will aid in studying the properties of one language when the properties of another are known. Further, existence of a minimized nite automaton with vague ( final) states for any vague regular language recog...
متن کاملMultiple Usage of Random Bits in Finite Automata
Finite automata with random bits written on a separate 2way readable tape can recognize languages not recognizable by probabilistic finite automata. This shows that repeated reading of random bits by finite automata can have big advantages over one-time reading of random bits.
متن کاملReduction of BL-general L-fuzzy Automata
In this paper, we show that for any BL-general L-fuzzy automaton (BL-GLFA) there exists a complete deterministic accessible reduced BL-general L-fuzzy automaton that recognizing the behavior of the BL-GLFA. Also, we prove that for any finite realization β, there exists a minimal complete deterministic BL-GLFA recognizing β. We prove any complete deterministic accessible reduced BL-GLFA is a min...
متن کاملFinite automata with continuous input
Euclidean Automata (EA) are finite state computational devices that take continuous parameter vectors as input. We investigate decompositions of EA into simpler Euclidean and classical finite state automata, relate them to better known computational devices such as artificial neural nets and electronic devices, and show that they are plausible Big Mechanism candidates.
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 1998